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Five of a Kind

1–6 players Β· roll, hold, fill your scorecard 🎲

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Five of a Kind

How to play

Classic five-dice scorecard race (original name & art). Highest grand total after every box is filled wins. Solo play is fine.

Your turn

  • You get up to 3 rolls. Tap dice to hold them, then Roll the rest.
  • After any roll (or after the third), tap an open box on your scorecard to score. You may enter 0 if nothing fits.
  • Finish the whole turn on this phone, then Send the link to the next player. No texts between rolls.

Upper section

  • Aces–Sixes: add only that face. Reach 63+ across the six boxes for a +35 bonus (three of each face does it).

Lower section

  • 3 of a Kind / 4 of a Kind: at least 3 or 4 alike; score the total of all five dice (else 0).
  • Full House: three of one + two of another (or five alike) β†’ 25.
  • Small Straight: four in a row β†’ 30. Large Straight: five in a row β†’ 40.
  • Five of a Kind: five alike β†’ 50 the first time.
  • Chance: total of all five dice.

Extra Five of a Kind & Joker

  • If you already scored 50 in Five of a Kind and roll another, take a +100 bonus, then fill another open box with the Joker rules: matching Upper total if open; otherwise any open Lower (Full House 25, straights 30/40, kinds/Chance = dice total); if those are gone, enter 0 in an open Upper.
  • If Five of a Kind was scored as 0, later five-alikes still use Joker rules but earn no +100 bonus.

Be honest

The whole scorecard lives in the link (no server). Friends-only β€” not cheat-proof.

Players

Add a phone number and Send opens Messages with the link. No number: Send opens your share sheet. Changes go out with your next sent link.

Game

πŸ†

You win!

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